Ajout de classe GOLTeam01
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GPA675Lab1GOL/GOLTeamH.cpp
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GPA675Lab1GOL/GOLTeamH.cpp
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#include "GOLTeamH.h"
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GPA675Lab1GOL/GOLTeamH.h
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GPA675Lab1GOL/GOLTeamH.h
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#pragma once
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class GOLTeamH
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{
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};
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ItemGroup>
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<QtRcc Include="GPA675Lab1GOL.qrc" />
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<QtRcc Include="GPA675Lab1GOL.qrc" />
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<ClCompile Include="GOLTeamH.cpp" />
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<ClCompile Include="Grid.cpp" />
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<ClCompile Include="Grid.cpp" />
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<ClCompile Include="main.cpp" />
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<ClCompile Include="main.cpp" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="GOLTeamH.h" />
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<ClInclude Include="Grid.h" />
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<ClInclude Include="Grid.h" />
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</ItemGroup>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ClCompile Include="Grid.cpp">
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<ClCompile Include="Grid.cpp">
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<Filter>Source Files</Filter>
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<Filter>Source Files</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="GOLTeamH.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="Grid.h">
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<ClInclude Include="Grid.h">
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<Filter>Header Files</Filter>
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<Filter>Header Files</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="GOLTeamH.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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</ItemGroup>
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</Project>
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</Project>
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