Repare les allocations de memoire
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@ -324,7 +324,7 @@ bool GOLTeamH::setFromPattern(std::string const& pattern, int centerX, int cente
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if (!sq.has_value())
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return false;
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fillDataFromPattern(pattern, sq.value(), centerX+1, centerY+1);
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fillDataFromPattern(sq.value(), centerX + 1, centerY + 1);
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mIteration = 0;
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countLifeStatusCells();
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@ -349,11 +349,7 @@ bool GOLTeamH::setFromPattern(std::string const& pattern)
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if (!sq.has_value())
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return false;
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// Offset pour ajuster le centrage du pattern
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int centerX = (mData.width() - sq.value().width)/2;
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int centerY = (mData.height() - sq.value().height)/2;
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fillDataFromPattern(pattern, sq.value(),centerX+1, centerY+1);
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fillDataFromPattern(sq.value(), (mData.width() / 2) + 1, (mData.height() / 2) + 1);
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mIteration = 0;
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countLifeStatusCells();
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@ -553,19 +549,19 @@ std::optional<GOLTeamH::sizeQueried> GOLTeamH::parsePattern(std::string const& p
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return std::nullopt;
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}
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void GOLTeamH::fillDataFromPattern(std::string const& pattern, sizeQueried& sq,
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int centerX, int centerY)
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void GOLTeamH::fillDataFromPattern(sizeQueried& sq, int centerX, int centerY)
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{
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mData.fill(State::dead, true);
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// Remplissage de la grille aux positions spécifiées par le patron
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for (size_t y = 0; y < sq.height; ++y) {
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for (size_t x = 0; x < sq.width; ++x) {
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// Coordonnées dans la grille de destination
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int destX = centerX + x;
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int destY = centerY + y;
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int destX = (centerX - ((sq.width + 1) / 2)) + x;
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int destY = (centerY - ((sq.height + 1) / 2)) + y;
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// Vérifier si les coordonnées sont dans la grille
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if (destX >= 0 || destX < mData.width() || destY >= 0 || destY < mData.height()) {
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if (destX > 0 && destX <= mData.width() && destY > 0 && destY <= mData.height()) {
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// On remplit la grille avec les valeurs du pattern
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State cellState = (sq.pos[(y * sq.width) + x] == '0') ? State::dead : State::alive;
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mData.setAt(destX, destY, cellState);
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@ -573,10 +569,10 @@ void GOLTeamH::fillDataFromPattern(std::string const& pattern, sizeQueried& sq,
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else {
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continue;
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}
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}
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}
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}
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void GOLTeamH::countLifeStatusCells()
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@ -94,8 +94,7 @@ private:
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// Fonctions utilisées à l'interne.
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unsigned char convertCharToNumber(const char c);
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std::optional<sizeQueried> parsePattern(std::string const& pattern);
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void fillDataFromPattern(std::string const& pattern, sizeQueried& sq,
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int centerX, int centerY);
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void fillDataFromPattern(sizeQueried& sq, int centerX, int centerY);
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void countLifeStatusCells();
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// Fonction qui modifie le border selon la règle
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