fill noir au changement de regle de border
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@ -208,6 +208,7 @@ bool GOLTeamH::setRule(std::string const& rule)
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void GOLTeamH::setBorderManagement(BorderManagement borderManagement)
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void GOLTeamH::setBorderManagement(BorderManagement borderManagement)
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{
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{
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mData.fill(State::dead, true);
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mBorderManagement = borderManagement;
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mBorderManagement = borderManagement;
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mIteration = 0;
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mIteration = 0;
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setBorder();
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setBorder();
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