Simplification
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2502529432
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4d0b142490
@ -25,6 +25,7 @@ GridTeamH::~GridTeamH()
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// Mutateur modifiant la taille de la grille et initialise le contenu par la valeur spécifiée.
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void GridTeamH::resize(size_t width, size_t height, CellType initValue)
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{
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// On exige que si mData soit null, mIntermediateData le soi aussi.
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if (mData)
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dealloc();
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@ -124,16 +125,9 @@ float GridTeamH::totalAliveRel() const
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void GridTeamH::fill(CellType value, bool fillBorder)
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{
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if (fillBorder) {
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for (size_t i{}; i < mWidth; i++)
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for (size_t j{}; j < mHeight; ++j)
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mData[i + (j * mWidth)] = value;
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}
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else {
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for (size_t i{ 1 }; i < mWidth - 1; i++)
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for (size_t j{ 1 }; j < mHeight - 1; ++j)
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mData[i + (j * mWidth)] = value;
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}
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for (size_t i{ static_cast<size_t>(1) - fillBorder }; i < mWidth - (static_cast<size_t>(1) - fillBorder); i++)
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for (size_t j{ static_cast<size_t>(1) - fillBorder }; j < mHeight - (static_cast<size_t>(1) - fillBorder); ++j)
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mData[i + (j * mWidth)] = value;
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}
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// TODO: FIX LES COLONNES EN FAISANT ATTENTION AU BORDER
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@ -142,32 +136,16 @@ void GridTeamH::fillAternately(CellType initValue, bool fillBorder)
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{
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auto otherValue = (initValue == CellType::alive) ? CellType::dead : CellType::alive;
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if (fillBorder) {
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for (size_t i{}; i < mWidth; i++)
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for (size_t j{}; j < mHeight; ++j)
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mData[i + (j * mWidth)] = !(i % 2) ? initValue : otherValue;
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}
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else {
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for (size_t i{ 1 }; i < mWidth - 1; i++)
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for (size_t j{ 1 }; j < mHeight - 1; ++j)
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mData[i + (j * mWidth)] = !(i % 2) ? initValue : otherValue;
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}
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for (size_t i{ static_cast<size_t>(1) - fillBorder }; i < mWidth - (static_cast<size_t>(1) - fillBorder); i++)
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for (size_t j{ static_cast<size_t>(1) - fillBorder }; j < mHeight - (static_cast<size_t>(1) - fillBorder); ++j)
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mData[i + (j * mWidth)] = !(i % 2) ? initValue : otherValue;
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}
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void GridTeamH::randomize(double percentAlive, bool fillBorder)
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{
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if (fillBorder) {
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for (size_t i{}; i < mWidth; i++)
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for (size_t j{}; j < mHeight; ++j)
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mData[i + (j * mWidth)] = static_cast<GridTeamH::CellType>(mDistribution(mEngine) < percentAlive);
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}
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else {
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for (size_t i{ 1 }; i < mWidth - 1; i++) {
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for (size_t j{ 1 }; j < mHeight - 1; ++j) {
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mData[i + (j * mWidth)] = static_cast<GridTeamH::CellType>(mDistribution(mEngine) < percentAlive);
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}
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}
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}
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for (size_t i{ static_cast<size_t>(1) - fillBorder }; i < mWidth - (static_cast<size_t>(1) - fillBorder); i++)
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for (size_t j{ static_cast<size_t>(1) - fillBorder }; j < mHeight - (static_cast<size_t>(1) - fillBorder); ++j)
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mData[i + (j * mWidth)] = static_cast<GridTeamH::CellType>(mDistribution(mEngine) < percentAlive);
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}
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void GridTeamH::fillBorder(CellType value)
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