GPA675Lab1GOL/GOLAppLib/doc/html/class_g_o_l-members.html

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<div id="projectname">GOL
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<div id="projectbrief">Game Of Life</div>
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<div class="headertitle"><div class="title">GOL Member List</div></div>
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<p>This is the complete list of members for <a class="el" href="class_g_o_l.html">GOL</a>, including all inherited members.</p>
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<tr class="even"><td class="entry"><a class="el" href="class_g_o_l.html#a8f80ecf85fb6970fb8aa19fdc72488c5">BorderManagement</a> enum name</td><td class="entry"><a class="el" href="class_g_o_l.html">GOL</a></td><td class="entry"></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="class_g_o_l.html#acb7eb9dfd0d705bcd3093374a65071e9">borderManagement</a>() const =0</td><td class="entry"><a class="el" href="class_g_o_l.html">GOL</a></td><td class="entry"><span class="mlabel">pure virtual</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="class_g_o_l.html#a034f2b25cdb174e8db8b45c19c6ff227">color</a>(State state) const =0</td><td class="entry"><a class="el" href="class_g_o_l.html">GOL</a></td><td class="entry"><span class="mlabel">pure virtual</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="class_g_o_l.html#a8dfa284246f15ca8b2fe3b72d39398c4">ColorChannelType</a> typedef</td><td class="entry"><a class="el" href="class_g_o_l.html">GOL</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="class_g_o_l.html#a7fd8fe0cc3c4ea6e0234f165e0ae0909">fill</a>(State state=State::dead)=0</td><td class="entry"><a class="el" href="class_g_o_l.html">GOL</a></td><td class="entry"><span class="mlabel">pure virtual</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="class_g_o_l.html#ae15588c452004483dd12ed01f63ebb7a">fillAlternately</a>(State firstCell=State::dead)=0</td><td class="entry"><a class="el" href="class_g_o_l.html">GOL</a></td><td class="entry"><span class="mlabel">pure virtual</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="class_g_o_l.html#a2d1ce427c1902aa396385b78aa5faacd">GOL</a>()=default</td><td class="entry"><a class="el" href="class_g_o_l.html">GOL</a></td><td class="entry"></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="class_g_o_l.html#ab93d6b83a53990fd27e6fc152b549e41">GOL</a>(size_t width, size_t height, State defaultState=State::dead)</td><td class="entry"><a class="el" href="class_g_o_l.html">GOL</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="class_g_o_l.html#a639614c14d19f9f200208c1b1d13e610">height</a>() const =0</td><td class="entry"><a class="el" href="class_g_o_l.html">GOL</a></td><td class="entry"><span class="mlabel">pure virtual</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="class_g_o_l.html#aee16ffdbff2b3fe49bdfb961cf85a7af">information</a>() const =0</td><td class="entry"><a class="el" href="class_g_o_l.html">GOL</a></td><td class="entry"><span class="mlabel">pure virtual</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="class_g_o_l.html#a63f73ea2245fe25688a8f2b8ad444498">IterationType</a> typedef</td><td class="entry"><a class="el" href="class_g_o_l.html">GOL</a></td><td class="entry"></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="class_g_o_l.html#a163e43658479f589311944e45f9d2f7d">processOneStep</a>()=0</td><td class="entry"><a class="el" href="class_g_o_l.html">GOL</a></td><td class="entry"><span class="mlabel">pure virtual</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="class_g_o_l.html#a48a750d5e715c35bcddc1c5702a1c1bd">randomize</a>(double percentAlive=0.5)=0</td><td class="entry"><a class="el" href="class_g_o_l.html">GOL</a></td><td class="entry"><span class="mlabel">pure virtual</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="class_g_o_l.html#aeeb68a308596df6cc833915fe25b8b31">resize</a>(size_t width, size_t height, State defaultState=State::dead)=0</td><td class="entry"><a class="el" href="class_g_o_l.html">GOL</a></td><td class="entry"><span class="mlabel">pure virtual</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="class_g_o_l.html#a3e7c43805a2ffbc09d0c76a20953d40d">rule</a>() const =0</td><td class="entry"><a class="el" href="class_g_o_l.html">GOL</a></td><td class="entry"><span class="mlabel">pure virtual</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="class_g_o_l.html#a4e05013566674a629cb5046be9c4fd53">setBorderManagement</a>(BorderManagement borderManagement)=0</td><td class="entry"><a class="el" href="class_g_o_l.html">GOL</a></td><td class="entry"><span class="mlabel">pure virtual</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="class_g_o_l.html#af09cbd32232ddf08296e4709f2a7b7b7">setFromPattern</a>(std::string const &amp;pattern, int centerX, int centerY)=0</td><td class="entry"><a class="el" href="class_g_o_l.html">GOL</a></td><td class="entry"><span class="mlabel">pure virtual</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="class_g_o_l.html#ad7f2161a93817f8eda610319a9593f82">setFromPattern</a>(std::string const &amp;pattern)=0</td><td class="entry"><a class="el" href="class_g_o_l.html">GOL</a></td><td class="entry"><span class="mlabel">pure virtual</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="class_g_o_l.html#aed680727507df7541f28b1b3be099364">setRule</a>(std::string const &amp;rule)=0</td><td class="entry"><a class="el" href="class_g_o_l.html">GOL</a></td><td class="entry"><span class="mlabel">pure virtual</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="class_g_o_l.html#a98dbb31bb7d7ab708f69f276a0849361">setSolidColor</a>(State state, Color const &amp;color)=0</td><td class="entry"><a class="el" href="class_g_o_l.html">GOL</a></td><td class="entry"><span class="mlabel">pure virtual</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="class_g_o_l.html#ae421e565fbf6ba31db44d71eba7227b3">setState</a>(int x, int y, State state)=0</td><td class="entry"><a class="el" href="class_g_o_l.html">GOL</a></td><td class="entry"><span class="mlabel">pure virtual</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="class_g_o_l.html#a7e362245fec1c4411835b6ca5eb1a62b">size</a>() const =0</td><td class="entry"><a class="el" href="class_g_o_l.html">GOL</a></td><td class="entry"><span class="mlabel">pure virtual</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="class_g_o_l.html#ab40533a07f138789826faa52a6f644aa">State</a> enum name</td><td class="entry"><a class="el" href="class_g_o_l.html">GOL</a></td><td class="entry"></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="class_g_o_l.html#a33f034838a60adb25e1ef26a3eb309aa">state</a>(int x, int y) const =0</td><td class="entry"><a class="el" href="class_g_o_l.html">GOL</a></td><td class="entry"><span class="mlabel">pure virtual</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="class_g_o_l.html#ac1855e686984d4533fc2442f6f3b89f2">statistics</a>() const =0</td><td class="entry"><a class="el" href="class_g_o_l.html">GOL</a></td><td class="entry"><span class="mlabel">pure virtual</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="class_g_o_l.html#a023f299fa22d29d595ce8f5b559556eb">updateImage</a>(uint32_t *buffer, size_t buffer_size) const =0</td><td class="entry"><a class="el" href="class_g_o_l.html">GOL</a></td><td class="entry"><span class="mlabel">pure virtual</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="class_g_o_l.html#a0f9371c1d919e8731a00f72c9e7e5338">width</a>() const =0</td><td class="entry"><a class="el" href="class_g_o_l.html">GOL</a></td><td class="entry"><span class="mlabel">pure virtual</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="class_g_o_l.html#a71f920566f6053820e4a39c1c0ffe14a">~GOL</a>()=default</td><td class="entry"><a class="el" href="class_g_o_l.html">GOL</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
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